

I just can’t see how Nintendo would ever allow this without their name being on the service, and their pockets getting filled by the sales. But even then Nintendo I bet would rather we buy a DS than some legit emulator, even if they were allowed. It’s a shame Apple don’t allow legit emulators. While Nintendo may not care if someone’s playing homebrew NES ROMs on their iPhone, they won’t be too pleased if you can use the phone to download bootleg versions of classic Mario and Zelda. It’s the games and their IP, to which Nintendo still holds the rights. Don’t forget to get $20 gold Zelda NES cartridge.ĭecember 23rd, 2009 at 12:08 emulation isn’t the issue.


You can buy many NES/SNES combo consoles in game shops that still support old school gaming for about $40. IPhone App Store Flirts With an NES Emulator, very interestingĭon’t think Nintendo had anything to do with it, their NES patents/rights expired. I doubt Zdziarski was the first developer to submit a Nintendo emulator. Given that Apple and Nintendo are now competing, I think an official NES iPhone app is unlikely. As for why Nescaline was approved in the first place, I’m thinking it was a simple blunder. When you have games that can make $1 million per month, why give people a bountiful source of free, classic games? It’s certainly possible that Apple’s trying to avoid legal hot water - Nokia attracted some unwanted attention by advertising that capability on the N900 - but I also think Apple is inclined to reject NES emulators in order to protect the App Store’s business model. Nescaline, by contrast, opened the door to illegal game downloads. More importantly, C64 maker Manomio has the rights to the games it sells. Currently, it’s possible to purchase C64, which lets you play classic Commodore 64 games, but it only found permanent footing on the iPhone after some drama involving the app’s BASIC interpreter and the ability to hack into it. He’s right about the App Store having other emulators, but it’s more complicated than that. “Ironically, Apple currently has several emulators in the AppStore, so I am going with the belief that someone (likely Nintendo) probably pressured them about this particular application,” he wrote. On his Web site, Zdziarski says an Apple rep told him the app was removed because it was an emulator. The $7 app included several homebrew games, but also allowed users to download more games by pointing the app to the URLs of ROM files. The app was called Nescaline, and its creator is Jonathan Zdziarski, who wrote iPhone Forensics. I’m kicking myself for not spotting 9 to 5 Mac’s story sooner, but it looks like the app got pulled very shortly, maybe a couple hours, after the news broke. For a brief period last night, iPhone owners without jailbroken phones had access to a fully-functional Nintendo emulator.
